Round Up: The Reviews Are In For Monster Hunter Rise: Sunbreak

Round Up: The Reviews Are In For Monster Hunter Rise: Sunbreak

To send out June with gusto, Capcom has released today Monster Hunter Rise: Sunbreak. This is paid DLC for the new record. Yesterday there was also a regular Monster Hunter Rise update preparing for this expansion.

If you are still unsure whether to download DLC, even after that trial version of games, we have compiled a summary of the reviews so far. We also have our own review underway, so keep an eye out for it. And if you are curious – here are the note notes:

With that out of the way, let’s see what the critics had to say about the next chapter in Monster Hunter Rise.

Monster Hunter Rise Sunbreak
Image: Capcom / via Nintendo

Starting with IGN, it summed it up as having some cool new monsters but not many new ideas. It gave a score of eight out of ten to the original game but gave DLC one point less – and gave it seven out of ten:

“Sunbreak is not at all as significant or surprising as Iceborne was for Monster Hunter World, lacks new ideas in addition to smart AI fans who are limited to single-player hunting, and even abandons Rampage missions without really trying to fill the void left by their absence. . “

The team over at Polygon liked DLC, but felt it should have jumped straight into the new Monster content:

“With so many good quarrels in Sunbreak, it’s frustrating that it falls victim to one of the biggest villains in AAA video games: bloat. I would much rather see Sunbreak offer a shorter campaign with more focus on new monsters, and give me the opportunity to fight Master Rank versions of the original list whenever I want. But instead, I spent the opening hours of the expansion beating familiar enemies, just so I could get to the good stuff. As such plays Sunbreak feels a bit like unpacking an exciting gift covered in too much tape. “

PC players gave the computer version 89 out of 100. It thinks Rise is “as good as the series has ever been”, but noted how DLC was essentially “more of the same” and may not provide enough “new” content for some fans:

“Monster Hunter Rise is as good as this series has ever been, and Sunbreak is much more of the same. It’s also much tougher, but it feels like the right conversation. For some fans of the series, you can probably add a 10 It lacks the excitement of the new, although some of its additions are more significant than they first seem, and essentially serve as a real finale to an already far-reaching experience. Less a sunset, that is, than a sunset. “

The hunters at Twinfinite felt that “everything old is new” in Sunbreak DLC – praised it with a rating of 4.5 out of 5, and recommend it as an “absolute no-brainer” for anyone who wants to dive in again:

“As it stands, Sunbreak represents the very best of Monster Hunter Rise, and recontextualizes the bass game through its clever integration of the old and the new. It will not convert avid fans who bounced off Rise, but for those who loved the changes of Monster Hunter The formula represents Sunbreak’s new high water mark for the series and is an absolute no-brainer for anyone who wants to dive back into. “

And last but not least, Mako reactor gave it 10 out of 10 – marked it “absolutely necessary” for existing owners of Monster Hunter Rise:

Sunbreak enhances and enhances Monster Hunter Rise in every way. The monsters are more challenging, the music is much better, and the aftermath is actually good for more than a few hunts. The new mechanics provide even more depth for those who want to dig deeper into each “Even if Capcom did not make a single title update, this would be absolutely necessary for all Monster Hunter Rise owners. It’s so good, and I can not wait to spend hundreds of hours on it next year.”


Will you give this new DLC for Monster Hunter Rise a try? Tell us in the comments.


#Reviews #Monster #Hunter #Rise #Sunbreak

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