Genshin Impact is more fun when you stop caring about injuries

Genshin Impact is more fun when you stop caring about injuries

Yae Miko laughs at a shrine.

Picture: HoYoverse

At first sight Genshin Impact community seems positively obsessed with beating as many as possible with the characters they have rolled from gacha. Content creators on YouTube and TikTok regularly show damages of six or even seven figures. Online discussions are dominated by math nerds who write walls of damage equations. Whether you are new to the game or a veteran Abyss player, it can feel like a cardinal sin not to use the meta-approved competitive teams.

But chasing big numbers can lead to severe burnout, which also plagues the game most dedicated players. I know myself. While Genshin Impact underwent his first delay ever in April, I did a deep cleaning, jumped off the grinding pass and chased methane. I revisited characters I had not played in a while, such as Kaeya and Chongyun. I dusted off Childe and started pairing him with Kokomi for safe and consistent injury. Then I started to get really chaotic about using Raiden Shogun in a team with Xiao, even though his slower dive attacks did not benefit as much from her signature skills.

I found myself having more fun than I did when I cared about my-maxing. Running flashy combinations is much more satisfying than seeing the numbers rise. Genshin Impact has fantastic combat animations that show characters’ personal knowledge. For example, Mona’s ultimate attack allows her to create a field that looks like a small galaxy, which suits her profession as an astrologer. Fold in Genshin can also be an incredible zen experience due to the beautiful visual effects, well-delivered voice-overs and how attacks affect the environment. Slipping into the mental “zone” to just relax and experiment with new combinations is often more satisfying than trying to figure out how to maximize the number of injuries. When I spam Diluc’s burst attack, he sets a whole lawn on fire. Each electro-based attack is a dazzling light show. If you perform Zhongli’s normal attack to the last sequence, he finishes with kicks his spinning spear against the enemy.

I started looking for others Genshin players who played the game in less efficient, non-Reddit-recommended ways. Twitter user Sagrinne told me in DM’s that they use Ayaka, Beidou, Noelle and Qiqi because most of the characters are “good-looking women”. I can not even begin to judge this immaculate lineup because my own world teams are often Zhongli, Venti, Raiden and Albedo for historical reasons. Normalize with characters you like, and go to hell with the best teams in practice.

Archbishop is another Genshin players who run an unusual team, but they are more strategic when it comes to it. They use Yae Miko, Sucrose, Albedo and Zhongli. They said that this team works for them because Yae Miko’s injury increased when Albedo used his flower attack. The boost also helped sucrose get more vortex damage when she used anemo-based attacks. This team is not optimal because Yae is not a good DPS in the field (she has had such serious goal problems that HoYoverse was forced to significantly adapt her abilities, which the studio rarely does). But the archbishop says they wanted to build a team that could allow them to use Yae Miko for as long as possible, because she is a beautiful character.

“I did not just want to beat National on Yae and call it a day,” they said, referring to a popular metacompatible team of Xingqiu, Xiangling and Bennett. “It’s a shame that National is so common in a literal team-building game. Team-building freedom is one of my favorite parts of Genshin. ”

Beidou protects against a petrified ruin garden.

Screenshot: HoYoverse / Henry Chan

Another player, Henry Chan, believes that “all teammates work in Genshin for non-domain and Abyss purposes. “They built a favorite team of Yae Miko, Raiden Shogun, Beidou and Zhongli, and he uses them all as the main damage dealer. This is very unusual because the most damaging teams usually rely on a When trying to be optimal in terms of challenges, he uses Zhongli’s shield, Beidou’s Support Skill (which adds further electrical damage to normal attacks), and then uses Yae Miko as the main DPS, so the rotation doesn’t even benefit every member. in the party if Yae Miko’s injury is high enough.

Just rolling what you want and saying hell with methane may even be necessary in a gacha game that Genshin, where players may not even be allowed to roll for a specific character for months on end. I realized early on that I would never become one of those badly injured YouTubers because I did not have the money to burn on vapengacha. And if we just ordinary people have to settle for less than perfection, then we might as well continue with the kind of game that produces the happy chemicals in our brains.

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